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Title[Google.sketchUp.and.SketchUp.pro.7.Bible].Google.sketchUp.and.SketchUp.pro.7.Bible
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Table of Contents
                            Google SketchUp and SketchUP Pro 7 Bible
	Contents at a Glance
	Contents
	Preface
	Acknowledgments
	Introduction
	Part I: Getting Started with Google SketchUp
		Quick Start: Building a Windmill
			Finding a Reference Image
			Building the Windmill
			Adding Materials and Styles
			Enabling Shadows
			Summary
		Chapter 1: Introducing Google SketchUp
			Designing with SketchUp
			Understanding the Different Versions of SketchUp
			Getting Help
			Summary
		Chapter 2: Exploring the SketchUp Interface
			Learning the Interface Elements
			Using Menus
			Accessing Toolbars
			Interacting with the Interface
			Customizing the Interface
			Summary
		Chapter 3: Navigating and Configuring the Drawing Area
			Understanding 3-D Space
			Learning the Standard Views in SketchUp
			Managing Perspective
			Using the Drawing Area Camera Controls
			Walking Through Your Model
			Configuring the Drawing Area
			Summary
		Chapter 4: Working with Files
			Starting with a Template
			Opening and Saving Files
			Setting File Preferences
			Importing Files into SketchUp
			Exporting SketchUp Files
			Printing Scenes
			Using SketchUp Viewer
			Summary
	Part II: Working with Objects
		Chapter 5: Selecting Objects
			Selecting Objects with the Select Tool
			Selecting Objects with Menu Commands
			Viewing Object Info
			Selecting Objects with the Outliner Palette
			Selecting Entities
			Summary
		Chapter 6: Transforming Objects
			Using the Move Tool
			Using the Rotate Tool
			Using the Scale Tool
			Summary
		Chapter 7: Cloning Objects
			Using the Cut, Copy, and Paste Commands
			Cloning with the Transform Tools
			Summary
		Chapter 8: Grouping, Hiding, and Locking Objects
			Creating a Group
			Working with Groups
			Hiding and Unhiding Objects
			Locking and Unlocking Objects
			Summary
	Part III: Modeling Basics
		Chapter 9: Drawing in SketchUp
			Understanding the Drawing Axes
			Drawing Lines and Faces
			Drawing Arcs
			Using the Freehand Tool
			Using the Eraser Tool
			Drawing Shapes
			Drawing Preferences
			Using a Graphics Tablet
			Summary
		Chapter 10: Modifying Objects
			Using the Push/Pull Tool
			Using the Follow Me Tool
			Using the Offset Tool
			Detecting Intersections
			Summary
		Chapter 11: Adding Text
			Creating 2-D Text
			Creating 3-D Text
			Summary
		Chapter 12: Using the Construction Tools
			Measuring Distance with the Tape Measure Tool
			Measuring Angles with the Protractor Tool
			Adding Dimensions with the Dimension Tool
			Using the Axes Tool
			Summary
		Chapter 13: Matching a Background Photo
			Aligning the Current Model to a Background Image
			Modeling to a Background Image
			Editing Matched Photos
			Summary
		Chapter 14: Working with TIN Surfaces
			Creating TIN Surfaces
			Modifying TIN Surfaces
			Summary
	Part IV: Organizing Scenes
		Chapter 15: Using Component Libraries
			Using the Components Browser
			Creating Components
			Accessing the 3D Warehouse
			Summary
		Chapter 16: Working with Dynamic Components
			Using Default Dynamic Components
			Creating Dynamic Components
			Summary
		Chapter 17: Using Layers
			Accessing the Layer Manager
			Working with Layers
			Summary
		Chapter 18: Using the Scenes Manager
			Accessing the Scenes Manager
			Working with Scenes
			Animating Scenes
			Summary
	Part V: Working with Materials, Styles, and Effects
		Chapter 19: Creating and Applying Materials
			Using the Material Browser
			Applying Materials to Objects
			Editing Materials
			Using the Position Texture Tool
			Summary
		Chapter 20: Using Styles
			Using the Styles Browser
			Editing Existing Styles
			Summary
		Chapter 21: Using Style Builder
			Learning the Style Builder Interface
			Loading Sample Strokes
			Defining a New Style
			Summary
		Chapter 22: Adding Effects
			Adding Fog to the Scene
			Sectioning an Object
			Exporting Section Slices
			Summary
		Chapter 23: Using Lights and Shadows
			Accessing the Shadow Settings
			Allowing Which Models Cast and Receive Shadows
			Summary
	Part VI: Presenting SketchUp Scenes
		Chapter 24: Using LayOut
			Learning the LayOut Interface
			Working with LayOut Files
			Configuring the LayOut Document
			Printing a LayOut
			Working with Pages
			Navigating the LayOut View
			Customizing the LayOut Interface
			Getting Help
			Summary
		Chapter 25: Editing LayOut Presentations
			Assembling Content
			Transforming Content
			Using the LayOut Tools
			Editing Shapes
			Working with Text
			Summary
		Chapter 26: Using SketchUp with Google Earth
			Installing Google Earth
			Using Google Earth
			Retrieving the Current View
			Placing Models
			Exporting Models
			Sharing Models
			Getting Models
			Summary
	Part VII: Extending SketchUp
		Chapter 27: Scripting with Ruby
			Understanding Ruby Scripting
			Reviewing the Ruby Samples
			Accessing the Ruby Console
			Summary
		Chapter 28: Expanding SketchUp with Third-Party Plug-Ins
			Enabling Extensions
			Locating Plug-Ins
			Installing Plug-Ins
			Using Sample Ruby Scripts
			Summary
	Part VIII: Appendixes
		Appendix A: What’s New with Google SketchUp 7
			New Features in SketchUp 7
			Minor Improvements in SketchUp 7
		Appendix B: Installing and Configuring Google SketchUp 7
			Choosing an Operating System
			Understanding System Requirements
			Installing Google SketchUp
			Updating SketchUp
			Contacting Support
			Moving SketchUp to Another Computer
		Appendix C: SketchUp Keyboard Shortcuts
			Main Interface Shortcuts
			Miscellaneous Shortcuts
		Appendix D: What’s on the CD
			System Requirements
			Using the CD with Windows
			Using the CD with the Mac
			What’s on the CD
			Troubleshooting
			Customer Care
	Index
                        

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