Download [Google.sketchUp.and.SketchUp.pro.7.Bible].Google.sketchUp.and.SketchUp.pro.7.Bible PDF

Title[Google.sketchUp.and.SketchUp.pro.7.Bible].Google.sketchUp.and.SketchUp.pro.7.Bible
File Size30.4 MB
Total Pages556
Table of Contents
                            Google SketchUp and SketchUP Pro 7 Bible
	Contents at a Glance
	Contents
	Preface
	Acknowledgments
	Introduction
	Part I: Getting Started with Google SketchUp
		Quick Start: Building a Windmill
			Finding a Reference Image
			Building the Windmill
			Adding Materials and Styles
			Enabling Shadows
			Summary
		Chapter 1: Introducing Google SketchUp
			Designing with SketchUp
			Understanding the Different Versions of SketchUp
			Getting Help
			Summary
		Chapter 2: Exploring the SketchUp Interface
			Learning the Interface Elements
			Using Menus
			Accessing Toolbars
			Interacting with the Interface
			Customizing the Interface
			Summary
		Chapter 3: Navigating and Configuring the Drawing Area
			Understanding 3-D Space
			Learning the Standard Views in SketchUp
			Managing Perspective
			Using the Drawing Area Camera Controls
			Walking Through Your Model
			Configuring the Drawing Area
			Summary
		Chapter 4: Working with Files
			Starting with a Template
			Opening and Saving Files
			Setting File Preferences
			Importing Files into SketchUp
			Exporting SketchUp Files
			Printing Scenes
			Using SketchUp Viewer
			Summary
	Part II: Working with Objects
		Chapter 5: Selecting Objects
			Selecting Objects with the Select Tool
			Selecting Objects with Menu Commands
			Viewing Object Info
			Selecting Objects with the Outliner Palette
			Selecting Entities
			Summary
		Chapter 6: Transforming Objects
			Using the Move Tool
			Using the Rotate Tool
			Using the Scale Tool
			Summary
		Chapter 7: Cloning Objects
			Using the Cut, Copy, and Paste Commands
			Cloning with the Transform Tools
			Summary
		Chapter 8: Grouping, Hiding, and Locking Objects
			Creating a Group
			Working with Groups
			Hiding and Unhiding Objects
			Locking and Unlocking Objects
			Summary
	Part III: Modeling Basics
		Chapter 9: Drawing in SketchUp
			Understanding the Drawing Axes
			Drawing Lines and Faces
			Drawing Arcs
			Using the Freehand Tool
			Using the Eraser Tool
			Drawing Shapes
			Drawing Preferences
			Using a Graphics Tablet
			Summary
		Chapter 10: Modifying Objects
			Using the Push/Pull Tool
			Using the Follow Me Tool
			Using the Offset Tool
			Detecting Intersections
			Summary
		Chapter 11: Adding Text
			Creating 2-D Text
			Creating 3-D Text
			Summary
		Chapter 12: Using the Construction Tools
			Measuring Distance with the Tape Measure Tool
			Measuring Angles with the Protractor Tool
			Adding Dimensions with the Dimension Tool
			Using the Axes Tool
			Summary
		Chapter 13: Matching a Background Photo
			Aligning the Current Model to a Background Image
			Modeling to a Background Image
			Editing Matched Photos
			Summary
		Chapter 14: Working with TIN Surfaces
			Creating TIN Surfaces
			Modifying TIN Surfaces
			Summary
	Part IV: Organizing Scenes
		Chapter 15: Using Component Libraries
			Using the Components Browser
			Creating Components
			Accessing the 3D Warehouse
			Summary
		Chapter 16: Working with Dynamic Components
			Using Default Dynamic Components
			Creating Dynamic Components
			Summary
		Chapter 17: Using Layers
			Accessing the Layer Manager
			Working with Layers
			Summary
		Chapter 18: Using the Scenes Manager
			Accessing the Scenes Manager
			Working with Scenes
			Animating Scenes
			Summary
	Part V: Working with Materials, Styles, and Effects
		Chapter 19: Creating and Applying Materials
			Using the Material Browser
			Applying Materials to Objects
			Editing Materials
			Using the Position Texture Tool
			Summary
		Chapter 20: Using Styles
			Using the Styles Browser
			Editing Existing Styles
			Summary
		Chapter 21: Using Style Builder
			Learning the Style Builder Interface
			Loading Sample Strokes
			Defining a New Style
			Summary
		Chapter 22: Adding Effects
			Adding Fog to the Scene
			Sectioning an Object
			Exporting Section Slices
			Summary
		Chapter 23: Using Lights and Shadows
			Accessing the Shadow Settings
			Allowing Which Models Cast and Receive Shadows
			Summary
	Part VI: Presenting SketchUp Scenes
		Chapter 24: Using LayOut
			Learning the LayOut Interface
			Working with LayOut Files
			Configuring the LayOut Document
			Printing a LayOut
			Working with Pages
			Navigating the LayOut View
			Customizing the LayOut Interface
			Getting Help
			Summary
		Chapter 25: Editing LayOut Presentations
			Assembling Content
			Transforming Content
			Using the LayOut Tools
			Editing Shapes
			Working with Text
			Summary
		Chapter 26: Using SketchUp with Google Earth
			Installing Google Earth
			Using Google Earth
			Retrieving the Current View
			Placing Models
			Exporting Models
			Sharing Models
			Getting Models
			Summary
	Part VII: Extending SketchUp
		Chapter 27: Scripting with Ruby
			Understanding Ruby Scripting
			Reviewing the Ruby Samples
			Accessing the Ruby Console
			Summary
		Chapter 28: Expanding SketchUp with Third-Party Plug-Ins
			Enabling Extensions
			Locating Plug-Ins
			Installing Plug-Ins
			Using Sample Ruby Scripts
			Summary
	Part VIII: Appendixes
		Appendix A: What’s New with Google SketchUp 7
			New Features in SketchUp 7
			Minor Improvements in SketchUp 7
		Appendix B: Installing and Configuring Google SketchUp 7
			Choosing an Operating System
			Understanding System Requirements
			Installing Google SketchUp
			Updating SketchUp
			Contacting Support
			Moving SketchUp to Another Computer
		Appendix C: SketchUp Keyboard Shortcuts
			Main Interface Shortcuts
			Miscellaneous Shortcuts
		Appendix D: What’s on the CD
			System Requirements
			Using the CD with Windows
			Using the CD with the Mac
			What’s on the CD
			Troubleshooting
			Customer Care
	Index
                        
Document Text Contents
Page 1

2002_closing_pt_white.eps


Murdock

The book you need to succeed!

Create professional-quality drawings
and models in SketchUp
Why scribble on a notepad when, with a few computer
strokes, you can create 3D drawings in SketchUp and
capture your best ideas in software? With the step-by-step
instruction in this in-depth guide, you’ll soon be
modeling your ideas like a pro, from designing buildings
to drawing room layouts or planning landscaping.
Whether you’re brainstorming ideas, preparing a formal
presentation, or finalizing a project to upload to Google
Earth, this is the SketchUp book you need to succeed.

Value-Packed CD-ROM

Once placed, the texture is
frozen to the selected face

Spine: 1.10"

• Jump into SketchUp by designing a windmill right off the bat

• Explore the user interface and learn SketchUp tools and shortcuts

• Master objects, drawing, modeling, effects, and the art of modification

• Combine 3D models with 2D images using the LayOut tool

• Browse 3D Warehouse for components and models

• Export your SketchUp projects to Google Earth

• Extend functionality with Ruby scripting and plug-ins

What’s on the
CD-ROM?
Check out the CD for a trial version
of SketchUp 7 Pro, as well as your
own free copy of Google SketchUp 7.
You’ll also find most of the 3D models
from the book, so you can follow the
tutorials and gain hands-on practice
in the techniques.

System Requirements: See the CD appendix
for details and complete system requirements.

Kelly L. Murdock

CD-ROM Included!
• Free version of Google SketchUp 7
• Trial version of Google SketchUp Pro 7
• Chapter example files from the book

Shelving Category:
COMPUTERS / Computer Graphics
and Image Processing

Reader Level:
Beginning to Advanced

$39.99 USA
$47.99 Canada

www.wiley.com/compbooks

Master SketchUp Pro 7’s
tools and features

Design a building and
put it on Google Ear th™

Capture your best
ideas in SketchUp

Google® SketchUp®
and SketchUp® Pro 7

G
oogle

® SketchU
p

® and SketchU
p

® Pro 7
Rotate the camera with
the Look Around tool

View layers by color

Page 279

Organizing Scenes

IN THIS PART
Chapter 15
Using Component Libraries

Chapter 16
Working with Dynamic
Components

Chapter 17
Using Layers

Chapter 18
Using the Scenes Manager

Page 556

2002_closing_pt_white.eps


Murdock

The book you need to succeed!

Create professional-quality drawings
and models in SketchUp
Why scribble on a notepad when, with a few computer
strokes, you can create 3D drawings in SketchUp and
capture your best ideas in software? With the step-by-step
instruction in this in-depth guide, you’ll soon be
modeling your ideas like a pro, from designing buildings
to drawing room layouts or planning landscaping.
Whether you’re brainstorming ideas, preparing a formal
presentation, or finalizing a project to upload to Google
Earth, this is the SketchUp book you need to succeed.

Value-Packed CD-ROM

Once placed, the texture is
frozen to the selected face

Spine: 1.10"

• Jump into SketchUp by designing a windmill right off the bat

• Explore the user interface and learn SketchUp tools and shortcuts

• Master objects, drawing, modeling, effects, and the art of modification

• Combine 3D models with 2D images using the LayOut tool

• Browse 3D Warehouse for components and models

• Export your SketchUp projects to Google Earth

• Extend functionality with Ruby scripting and plug-ins

What’s on the
CD-ROM?
Check out the CD for a trial version
of SketchUp 7 Pro, as well as your
own free copy of Google SketchUp 7.
You’ll also find most of the 3D models
from the book, so you can follow the
tutorials and gain hands-on practice
in the techniques.

System Requirements: See the CD appendix
for details and complete system requirements.

Kelly L. Murdock

CD-ROM Included!
• Free version of Google SketchUp 7
• Trial version of Google SketchUp Pro 7
• Chapter example files from the book

Shelving Category:
COMPUTERS / Computer Graphics
and Image Processing

Reader Level:
Beginning to Advanced

$39.99 USA
$47.99 Canada

www.wiley.com/compbooks

Master SketchUp Pro 7’s
tools and features

Design a building and
put it on Google Ear th™

Capture your best
ideas in SketchUp

Google® SketchUp®
and SketchUp® Pro 7

G
oogle

® SketchU
p

® and SketchU
p

® Pro 7

Rotate the camera with
the Look Around tool

View layers by color

Similer Documents